Chroma

CloudCutout Applies Machine Learning To Image Editing

  Danish startup CloudCutout is applying machine learning techniques to the quotidian yet pernickety process of isolating an image from a background. Their initial target market is school photography, with the aim of undercutting the market by charging half the “standard knockout” bulk cost (50c) per image. The ...

2015-08-13

FurryBall RT Released!

  AAA Studio finally released the latest version of FurryBall with "code name" RT. RT like RevoluTion - RealTime - RayTrace They worked on this advanced version more than year, rewrote whole core and FurryBall RT is the most advanced and the fastest version of GPU renderer they ever created. &...

2015-07-08

FurryBallRT

FurryBall RT Beta - The Great GPU Render

AAA Studio just released new Beta of FurryBall RT. They rewrote whole core and brand new version is pretty fast, we have to say. It's really about 30x faster in viewport than previous version FurryBall 4. Whole core is CUDA based and supports almost all NVIDIA cards.  FurryBall RT has very easy and intuitive ...

2015-05-31

Sale

Image Scaling with Neural network

  by Norman Tasfi ∙ May 06, 2015   This past summer I interned at Flipboard in Palo Alto, California. I worked on machine learning based problems, one of which was Image Upscaling. This post will show some preliminary results, discuss our model and its possible applications to Flipboard’s products. High quality and ...

2015-05-14

980ti

NVIDIA 980 Ti - Rummors?

Last week, an interesting rumor popped out of nowhere that NVIDIA might be preparing the GeForce GTX 980 Ti graphics card. The graphics card is said to feature the same GM200 GPU core which is fused on NVIDIA’s GTX Titan X and the Quadro M6000. Both cards are as high-end as it gets ...

2015-04-21

Titanx

New NVIDIA Titan X on Maxwell

  The annual Game Developers Conference just opened with something big. Weta Digital, Epic Games, Oculus and NVIDIA unveiled this morning an extraordinary virtual reality experience called “Thief in the Shadows.” The product of a unique collaboration, “Thief in the Shadows” pushes VR to new levels.  Powering this experience ...

2015-03-05

GPU2015

GPU Technology Conference 2015

  It’s the world’s largest, most important event for GPU developers. And it gives attendees the chance to connect with experts from NVIDIA, as well as a host of other organizations from around the world. Execs from Alibaba, Amazon, British Aerospace, Facebook, GE, Gulfstream, Honda R&D, Pixar, Schlumberger, Siemens ...

2015-02-22

FurryBall free

FurryBall FREE without watermark

  A very nice step was made by FurryBall developers. They offers his FurryBall FREE for NON-Commercial use without watermark. NON-Commercial includes: evaluations, personal learning, experimentation, research, and personal images and animations.   Restrictions: FREE license never expires - it requires on-line reactivation once per month  Resolution limit is Full HD (1920x1080) ...

2015-01-14

cudavsopencl

CUDA vs. OpenCL

  AMD vs. Nvidia: Should I go with OpenCL or CUDA? Which will perform best with my applications? If you’re looking for more information on CUDA and OpenCL, this is the article for you. We’ll give you a brief overview of what GPGPU is and look at how AMD, Nvidia, ...

2015-01-07

Flex2

NVIDIA PhysX Flex - The real power of GPU

PhysX FleX is a particle based simulation technique for real-time visual effects. Traditionally, visual effects are made using a combination of elements created using specialized solvers for rigid bodies, fluids, clothing, etc. Because FLEX uses a unified particle representation for all object types, it enables new effects where different simulated substances can interact with each ...

2014-12-11

|< < 1 2 3 4 > >|