New NVIDIA Titan X on Maxwell

  The annual Game Developers Conference just opened with something big. Weta Digital, Epic Games, Oculus and NVIDIA unveiled this morning an extraordinary virtual reality experience called “Thief in the Shadows.” The product of a unique collaboration, “Thief in the Shadows” pushes VR to new levels.  Powering this experience ...



GPU Technology Conference 2015

  It’s the world’s largest, most important event for GPU developers. And it gives attendees the chance to connect with experts from NVIDIA, as well as a host of other organizations from around the world. Execs from Alibaba, Amazon, British Aerospace, Facebook, GE, Gulfstream, Honda R&D, Pixar, Schlumberger, Siemens ...


FurryBall free

FurryBall FREE without watermark

  A very nice step was made by FurryBall developers. They offers his FurryBall FREE for NON-Commercial use without watermark. NON-Commercial includes: evaluations, personal learning, experimentation, research, and personal images and animations.   Restrictions: FREE license never expires - it requires on-line reactivation once per month  Resolution limit is Full HD (1920x1080) ...



CUDA vs. OpenCL

  AMD vs. Nvidia: Should I go with OpenCL or CUDA? Which will perform best with my applications? If you’re looking for more information on CUDA and OpenCL, this is the article for you. We’ll give you a brief overview of what GPGPU is and look at how AMD, Nvidia, ...



NVIDIA PhysX Flex - The real power of GPU

PhysX FleX is a particle based simulation technique for real-time visual effects. Traditionally, visual effects are made using a combination of elements created using specialized solvers for rigid bodies, fluids, clothing, etc. Because FLEX uses a unified particle representation for all object types, it enables new effects where different simulated substances can interact with each ...


Tesla K80

NVIDIA Tesla K80

Kicking off today is the annual International Conference for High Performance Computing, Networking, Storage, and Analysis, better known as SC. For NVIDIA, next to their annual GPU Technology Conference, SC is their second biggest GPU compute conference, and is typically the venue for NVIDIA’s summer/fall announcements. Earlier we covered the announcement of ...



Looking for the best GPU for rendering?

On this web you can compare all game GPUs - nicely in one place.  For the GPU rendering, there is important value "MRENDER" and "EFFECTIVE 3D SPEED" http://gpu.userbenchmark.com It's pity, that Pro GPUs like Quadro are not included in comparison.   Much more comparations you can ...


GPU vs CPU rendering

GPU vs CPU rendering

Posted on  October 2, 2014  by Joe Pizzini As GPU render engines become more popular and feature rich, you may be thinking (for the purposes of final frame rendering) that it’s time to jump in and integrate GPUs into your workflow. The driving force behind a migration to GPU rendering has ...


Nvidia 980


Ah yes, "the world's fastest GPU", a tagline bounced around by the likes of Nvidia and AMD each and every time they release a new flagship GPU. While both companies have held that seemingly coveted title over the years, with the release of the GTX 980, Nvidia is back on top ...


Maya Extension

Autodesk Maya 2015 - Extenstion 1

Maya customers on Autodesk® Subscription have access to Extension 1 for Autodesk® Maya® 2015 software This extension for Maya provides you with new tools and workflow enhancements, helping you get more done in less time. Some of the features you should be excited about include: an all-new Color Management system, new ...


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